The game stars Bionicle's 2006 feature characters, the Toa Inika and the Piraka. Along the way, you'll also collect gold and silver Toa canisters, with some being inaccessible until you go back through the level after you've upgraded your robot. The Bionicles themselves animate well and have a shiny robotic luster, but you won't see any kind of damage modeling or other advanced effects. The first chamber on the left displays Bohrok-Kal, the second Visorak, and the third Vahki, with each creatures name appearing when they are aimed at. Aside from that, there is no multiplayer co-op or battle mode. It was released in November 2006 by TT Games. Les personnages anguleux, faits de briques en plastique s'accordent parfaitement aux limitations techniques de la console. By being even remotely selective with how you pick up Lego pieces, you'll be invincible a good two-thirds to three-fourths of the game, which means that nearly every situation before a boss battle is utterly trivialized. Au cours de son aventure le joueur se trouve confrontés à de nombreux ennemis. Hero mode activates once you've picked up a certain number of Lego pieces.
Those who enjoy the Bionicle storyline will most likely have an easier time looking past this game's flaws, but if you're looking for a fun and engaging game, definitely pass on this one. You'll face a boss after the first, third, and fourth stages of each zone. Unfortunately, the bloom lighting is often overdone to the point of being an eyesore.

Luckily, the latter two can be turned off, which you'll probably want to do. Le multijoueur ne propose qu'un mode deathmatch jouable uniquement avec des potes en local. The depth and blurring effects also just muddy up the presentation. These totals range from 10 to 250, which you'll then be able to spend on upgrades and unlockables in the cantina, err, Matoran Enclave. Mais le problème c'est que le soft est bien trop facile et répétitif, la faute à une IA poussive et des ennemis qui n'opposent pas de résistance autre que celle fournie par leur armure et leur cadence de tir. Also, at the far side of the playground, the three bonus levels can be found which tests how many enemies, either Bohrok, Visorak, or Vahki, the player can defeat in two minutes. BIONICLE Heroes es un Videojuego lanzado por The LEGO Company, Travellers Tales y Eidos en 2006. Tout support And that's about it. Unfortunately, the musical score here will have you searching for your own self-destruct button. Bionicle Heroes Nintendo DS at GameSpy - Check out the latest Bionicle Heroes cheats, cheat codes, walkthroughs, guides, videos and more! La Salle Secrète, qui n'est débloquée qu'après avoir fini les 6 régions et mène vers le dernier niveau. The subject of this article is not part of the canon Playstation 2, Xbox 360, Gamecube, Wii and PC VersionPlaystation 2, Xbox 360, Gamecube, Wii and PC Version The game's core mechanics closely mimic, if not straight up replicate, those found in the company's recent Lego Star Wars hits. The various environments are well detailed, albeit stereotypical in their elemental themes, and fire and other explosion effects look particularly good. Les chevaliers débarquent dans la box du mois d'Août avec une offre spéciale soldes à ne pas manquer ! Mini movies activated in the Playground can be purchased at Balta's shop. La visée est peut-être un peu moins précise que dans Metroid. Le joueur a la possibilité d'incarner les 6 Toa Inika : La techno est omniprésente et colle bien à l'action, quant aux bruitages, ils sont tous convaincants.
Thankfully, you'll be able to turn these, as well as the sound effects, down or off. The fourth chamber displays mini-bosses, which are unlocked by defeating them in game. 360

Des Toa que la jaquette qualifie d'héroïques en occultant ainsi le fait que les dits héros se sont tout de même ramassés une grosse taule. Although the game does have bursts of inspiration in the charm of the cutscenes, these are spread entirely too thin and don't come close to carrying the package or making up for the disappointing gameplay. Bionicle Heroes, Traveller's Tales' latest game featuring the Lego license, does not do justice to its premise. There is a different grid on each wall: Afin de vaincre les Toa, Makuta, le chef des envahisseurs n'a rien trouvé de mieux que de les dépouiller de la source de leur pouvoir : leurs masques.

Also, boss fights are unbearably predictable.

In fact, Traveller's Tales seems to have given Bionicle Heroes no thought at all. Dec 7, 2006. C'est la guerre, et oui, encore, et de viles créatures robotiques, les Piraka ont envahi l'île de Voya Nui, royaume des Toa. However, the game also features enemies from previous years. Take control of a young hero as he … Description: Bionicle Heroes is a First Person Shooter video game published by Eidos Interactive released on November 14, 2006 for the Nintendo DS.

El juego fue lanzado en diferentes plataformas disponibles. Il y a un dernier monde, constitué d'un seul niveau, où le joueur affronte le "double boss" du jeu : Vezon, le septième Piraka, et Fenrakk, sa monture géante. Because you'll be in hero mode for the vast majority of the game, and hero mode has a track that trumps the music of any stage, you'll be listening to the same Indiana Jones-inspired tune looped ad nauseam. These aren't particularly enjoyable, but they are a nice way to round out a few of the "kill this many" achievements in the Xbox 360 version.

Comptez six ou sept heures, sans vous presser, pour libérer Voya Nui. What did you think?